

With Capcom’s best led by Hideki Kamiya, director of RE2, and producer Shinji Mikami, they took the framework of the original Resident Evil (exploring a haunted mansion) and removed the key element (limited resources).

In 2001, Devil May Cry rose from the ashes of a doomed Resident Evil sequel that would eventually turn into RE4. For technical details and an overview of the series, read on. If you were there to play these games on PS2 in the early-to-mid ‘00s, I’ll give you the information you likely came for: This collection preserves the originals, improving their visuals by adapting them to widescreen and HD with anti-aliasing and some improved textures. A decade later, with hardware even more advanced, these games remain important in both terms of gaming history and ageless design.ĭevil May Cry HD Collection (PlayStation 3, Xbox 360 )
#DEVIL MAY CRY HD COLLECTION 2012 2018 SERIES#
Before Ninja Theory attempt to recreate one of the PlayStation 2’s most influential franchises, Capcom is giving us one more glimpse at a series that stands in stark contrast to recent game design trends.īefore games got serious and seriously easy, Devil May Cry challenged players in both their button-mashing and perception of what a 3D action-adventure could be on modern hardware. Sliding across the bar room floor, gun in hand, pizza in mouth, shouting “WOOHOO!” Yes, this is the Dante I remember.
